Cortez
250px-Cortez.png

Stats

  • HP: 20
  • DEF: 1

Status Chances

  • PB Cap: 6
  • Sleep: 40%
  • Stop: 40%
  • Dizzy: 50%
  • Confuse: 50%
  • Burn: 100%
  • Freeze: 25%
  • Shrink: 0%
  • Soft: 90%
  • Fright: 0%
  • Gale Force: 0%
  • Showstopper: 0%

Other Status Chances

Moves

TRICKY GUARDS/SUPERGUARDS VIDEO HERE IF EXISTS

AI

Attack AI:

Form 1:
Loop between front attack, back attack, and 4-hit combo
Form 2:
If used charge immediately before, use bone rain
Else if medium / short height, use charge
Else, 25 / 75 for using charge or head slam
Form 3:
If HP <= 50%, and there is at least one audience member, and haven't used audience drain, use it (recovers HP equivalent to the right side of the audience).
Else, attack.
Weapons:
Attack

Phase AI:
Cortez:
Phase 1:
In second form, if medium or short height and not hit this turn:
Go to full height, closing ribcage if necessary.
Phase 5:
Pick random pattern for weapon heights for the next turn:
Pattern 0: down, up, up, down (sword, sabre, hook, rapier)
Pattern 1: down, down, up, up
Pattern 2: up, down, up, down
Pattern 3: up, down, down, up
Weapons:
Phase 1 (unison):
Shift heights
Phase 1:
Decrement stun timer if downed, reanimate on second turn.

Other AI:
When HP is depleted in first / second forms, respawn in second / third form
When bone pile is hit in second form, lower in height, and open ribcage if at shortest height

  • Random note: The Sword and Hook, and Sabre and Rapier are on different Z-planes, like Shadow Queen's right hand, so those sets can be separately targeted by Hammer-like moves.

Common Peril/Danger Setups here?

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